S1.22 Starting The Level Design Of Our Level

Lesson Summary

In this lesson, we covered:

  • Level design basics
  • Creating and testing level layouts
  • Using landscape tools in Unreal Engine
  • Smoothing terrain for gameplay


What did we do?

✅ Updated for UE 5.4.1

Modify the Landscape to your liking

  • Use landscape tools to add and remove terrain.
  • Use the Flatten tool to create more playable surfaces easily.
  • Apply the smooth tool to even out rough areas.
  • Define areas for player movement.
  • Create objectives and potential combat areas.

Testing the Level

  • Play the level to check terrain and player interactions.
  • Don't focus on finishing the level, as this will definitively change when we add interactive objects (enemies, platforms, gates, etc.) to our level.

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