S1.17 Simple movement setup
Lesson Summary
In this lesson, we covered:
- How to use the tick event.
- Using the Context Sensitive checkmark to our advantage.
- Adding a movement input node.
What did we do?
✅ Updated for UE 5.4.1
Add movement when the move key is being pressed
- Find or create the Tick Event. If you delete it, you can right click on the empty graph and type Tick.
- Create an Add Movement Input node to the graph and connect it to the Tick event. Uncheck the Context Sensitive checkbox if the node doesnt appear.
- Create a Get Controlled Pawn and connect it to the Target input in the Add Movement Input.
Code added in this video:
To copy the nodes in any graph, you can select them and press Ctrl + C or use the button below each graph. After copying the nodes, paste them (Ctrl + V) inside the editor's graph.
PC_MyDungeonCrawler
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