S1.17 Simple movement setup

Lesson Summary

In this lesson, we covered:

  • How to use the tick event.
  • Using the Context Sensitive checkmark to our advantage.
  • Adding a movement input node.

What did we do?

✅ Updated for UE 5.4.1

Add movement when the move key is being pressed

  • Find or create the Tick Event. If you delete it, you can right click on the empty graph and type Tick.
  • Create an Add Movement Input node to the graph and connect it to the Tick event. Uncheck the Context Sensitive checkbox if the node doesnt appear.
  • Create a Get Controlled Pawn and connect it to the Target input in the Add Movement Input.

Code added in this video:

To copy the nodes in any graph, you can select them and press Ctrl + C or use the button below each graph. After copying the nodes, paste them (Ctrl + V) inside the editor's graph.

PC_MyDungeonCrawler

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