S1.04 Creating our Level

Lesson Summary

This lesson offers detailed instructions on various tasks related to managing project files in the editor and creating levels in a game project using Unreal Engine.

What did we do?

Create an empty level

  • File → New Level... → Empty Open World

Create the folder structure for our game

  • Open and use either the Content Drawer or Content Browser.
  • Use the Right Click → New Folder to create folders for our project.
  • Create the folder DungeonCrawler inside the Content folder
  • Create the folder Maps inside the DungeonCrawler folder
  • Save the map inside the Maps folder and name it Dungeon_Level_01

Hotkeys learned

Unreal Editor

Save current level: Ctrl + S

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