Learn to create God Rays in Unreal Engine 5!
In this course you will learn how to create a small cave scene that uses God Rays in Unreal Engine 5. You will also learn how to create the textures in Substance Designer, make materials and create a simple cinematic using Sequencer.
Course content
Available in
days
days
after you enroll
- Project Files
- Scene Setup (5:48)
- Filling the map with Meshes (4:36)
- Searching for the best GodRay Angle (12:27)
- Filling the roof of our cave (6:00)
- Making the GodRay Texture (10:23)
- Making the GodRay Material (9:23)
- Making the GodRay Mesh (5:45)
- GodRay Material and placement (9:01)
- Finishing the Mesh (3:02)
- GodRay Material Modifications (7:31)
- Creating the second GodRay (5:26)
- Tweaking the second GodRay (7:06)
- Creating the Dust Particle (7:33)
- Last details on our Scene (9:51)
- Sequencer Intro (4:43)
- Sequencer Last Touches (17:35)
Your Instructor
Andrei is a professional VFX artist working in the video game industry. He started using Unreal Engine 3 in 2012 and is currently working on Sonus Requiem, a Tactical RPG game made in Unreal Engine 5. He is your guy when it comes to making VFX that has the fantasy style.
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