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Creating a Cinematic with God Rays using Sequencer in Unreal Engine 5
Cinematic & GodRays
Project Files
Scene Setup (5:48)
Filling the map with Meshes (4:36)
Searching for the best GodRay Angle (12:27)
Filling the roof of our cave (6:00)
Making the GodRay Texture (10:23)
Making the GodRay Material (9:23)
Making the GodRay Mesh (5:45)
GodRay Material and placement (9:01)
Finishing the Mesh (3:02)
GodRay Material Modifications (7:31)
Creating the second GodRay (5:26)
Tweaking the second GodRay (7:06)
Creating the Dust Particle (7:33)
Last details on our Scene (9:51)
Sequencer Intro (4:43)
Sequencer Last Touches (17:35)
Filling the roof of our cave
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