Struggling when creating Game Environments?
Creating Game Environments have their own challenges. In this tutorial you will see all the steps to create a believable Game Environment.
By the end of this Tutorial you will have a better understanding on how art theory is applied on games so you can create better looking levels for your games.
Course content
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- 1. Blocking out the environment (8:27)
- 2. Closing our cave (8:35)
- 3. Verticality (11:08)
- 4. Decorating the ground (6:37)
- 5. Creating wooden platforms (7:10)
- 6. Creating the platform kits (7:12)
- 7. Set Dressing our environment (9:43)
- 8. Fixing our set dressing (10:05)
- 9. Importing 3D Scans (9:51)
- 10. Adding Crystals to our scene (7:42)
- 11. Color Balance Theory (9:12)
- 12. Final Set Dressing (11:30)
- 13. Lightning our environment (8:06)
- 14. Post Process and final touches (8:51)
Your instructor
Mao is a professional 3D artist for video games who has worked on Ubisoft where he contributed to titles like Skull and Bones and Immortal Fenyx Rising - Myths of the Eastern Realm. He is also an Unreal Authorized Instructor for Epic Games.
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