Are you creating a game and want to learn how to create Environments?
Learn how to create a small but nice scene where you will model some Brickwalls and use Modeling techniques inside Unreal to get destroyed assets.
You will also learn how to use some nice tools Unreal has to set dress your scene such as Vertex Painting, Foliage and physics simulations.
Course content
Available in
days
days
after you enroll
- 1. Creating our level (2:34)
- 2. Creating our brick wall (2:55)
- 3. Detailing our brick wall (3:50)
- 4. Creating the boolean mesh (4:32)
- 5. Cutting meshes (2:29)
- 6. Adding secondary Materials (1:23)
- 7. Adding Wall variations (4:40)
- 8. Creating Level Instanced Blueprints (4:14)
- 9. Assembling the ruins (3:55)
- 10. Painting ground (6:50)
- 11. Adding foliage (2:34)
- 12. Creating collisions (2:11)
- 13. Brick simulations (5:57)
- 14. Finishing touches (4:35)
Your Instructor
Mao is a professional 3D artist for video games who has worked on Ubisoft where he contributed to titles like Skull and Bones and Immortal Fenyx Rising - Myths of the Eastern Realm. He is also an Unreal Authorized Instructor for Epic Games.
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