What will you learn in this tutorial?
Creating Open Worlds is a big task in any kind of game. In this tutorial you will learn how to create Landsacpes using Unreal Engine 5.
We will go from the very beginning until you master the most important aspects of creating landscapes and Open Worlds in Unreal Engine 5.
By the end of this tutorial you will become confident with working with landscapes
You will get a free master material you can use in your projects so that you can create realistic landscapes in minutes.
Note: This project files are only available for Unreal Engine licenced projects since it comes with Quixel Megascans
Tutorial Content
- 11. Exporting our landscape with no tiles (4:34)
- 12. Creating our landscape material (14:13)
- 13. Height blending (4:43)
- 14. Creating our landscape painting palette (13:08)
- 15. Automatic Slope Material (11:20)
- 16. Exporting masks from Gaea (8:08)
- 17. Creating masks in the material part 1 (0:36)
- 18. Creating masks in the material part 2 (8:46)
- 19. Blending masks with Height maps (4:16)
- 20. Distance Blending basic setup (4:35)
- 21. Distance Blending Material plugin setup (9:10)
Your Instructor
Mao is a professional 3D artist for video games who has worked on Ubisoft where he contributed to titles like Skull and Bones and Immortal Fenyx Rising - Myths of the Eastern Realm. He is also an Unreal Authorized Instructor for Epic Games.
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