Recreate the Iconic GTA Mechanic in UE5
Learn to create a GTA Wasted feature in Unreal Engine 5. In this UE5 Beginner tutorial you will learn how to model, use Blueprints to create traps and add multiple features like UI, Camera Shake and Ragdoll to have the GTA Wasted screen when your character dies.
Course content
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- 1. Creating our Project (1:19)
- 2. Viewport Navigation basics (9:03)
- 3. Content browser and creaing our level (4:34)
- 4. Modeling our traps (6:23)
- 5. Creating our Trap Blueprint (6:34)
- 6. Moving the spikes (10:33)
- 7. Blueprint Communication (8:38)
- 8. Add Ragdoll to the character (2:50)
- 9. Adding Black and White screen (2:55)
- 10. Adding Slow Motion (1:20)
- 11. Importing textures to Unreal (2:55)
- 12. Creating the Wasted Widget (4:42)
- 13. Adding the Widget to the screen (4:03)
- 14. Animating our Widget (3:52)
- 15. Showing our Wasted Animation when dead (5:04)
- 16. Adding Camera shake (5:12)
- 17. Adding the Wasted Sound (2:25)
- 18. Triggering the Dead only once (3:23)
- 19. Adding Materials to the Trap Blueprint (2:28)
- 20. Creating a simple level (6:01)
Available in
days
days
after you enroll
Your instructor
Mao is a professional 3D artist for video games who has worked on Ubisoft where he contributed to titles like Skull and Bones and Immortal Fenyx Rising - Myths of the Eastern Realm. He is also an Unreal Authorized Instructor for Epic Games.
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