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Recreate GTA Wasted Dead in Unreal Engine 5
Recreating a GTA Wasted Feature in UE5
1. Creating our Project (1:19)
2. Viewport Navigation basics (9:03)
3. Content browser and creaing our level (4:34)
4. Modeling our traps (6:23)
5. Creating our Trap Blueprint (6:34)
6. Moving the spikes (10:33)
7. Blueprint Communication (8:38)
8. Add Ragdoll to the character (2:50)
9. Adding Black and White screen (2:55)
10. Adding Slow Motion (1:20)
11. Importing textures to Unreal (2:55)
12. Creating the Wasted Widget (4:42)
13. Adding the Widget to the screen (4:03)
14. Animating our Widget (3:52)
15. Showing our Wasted Animation when dead (5:04)
16. Adding Camera shake (5:12)
17. Adding the Wasted Sound (2:25)
18. Triggering the Dead only once (3:23)
19. Adding Materials to the Trap Blueprint (2:28)
20. Creating a simple level (6:01)
Project Files
UE5 project
7. Blueprint Communication
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