Learn to create an Action Game and publish it to Steam
Learn Advanced techniques in Substance Designer to create complex materials
Learn to create fantasy VFXs using Niagara
Learn to create a complete game ready feature by creating an interactive Menu
Learn to create a full game feature using Unreal Engine 5!
Learn to model a Castle environment inside Unreal!
Unreal Engine 5 comes with a powerful modeling toolset that allows you to create and modify 3D models inside the engine without the need to go to another 3D Application. Learning this skill can save you countless of hours jumping between back and forth different APPS and allowing you to be more creative with your project. We will go through different types of modeling tools such as: Poly Editing, Editing Normals, Booleans, Transform Tools, Deformations, Sculpting and UVMapping. As we progress, you'll gain hands-on experience by applying what you've learned to a practical project: constructing a medieval tower from the ground up. This course is aimed for beginner artists who want to learn how to model inside Unreal Engine 5 or even advanced users where they are familiar with modeling but want to incorporate Unreal Engine into their pipeline to speedup their workflow and eliminate back and forth between different 3D Modeling applications.
Want to create gameplay in Unreal Engine 5 without writing a single line of code? This course will introduce you to Blueprints, Unreal Engine’s powerful visual scripting system. Whether you’re a beginner or an aspiring game developer, this hands-on course will guide you through creating interactive mechanics, controlling player input, and connecting Blueprints for dynamic gameplay. By the end, you'll have a solid foundation to build your own game mechanics and expand your Unreal Engine skills!