If you have tried to make a game, you may have have the moment where you think "why does my game doesn't feel how I want?" What if we told you there is a formula that you can apply to any kind of game you are making to make them it feel awesome from the beginning? This is what this guide is about. A guide that will show you the secrets behind many great games. A guide that you can use to get predictable results when creating game
Digital file1 fileBy Mauriccio Torres Ferreyros
CourseBy Mauriccio Torres Ferreyros
In this Environment Creation Course you will learn the techniques behind AAA level creation for games using Unreal Engine 5. We will create an environment from scratch and step by step we will build a game ready environment. Many people think that level creation is just drag and dropping assets. This is why many people end up with environments that don't look good and they don't know why. After this course you will know what makes an environment look good and how you can apply the same formula to every environment you create in the future. In this course I will show you the fundamentals behind art theory so you can learn a new skillset and apply that to any type of environment you wish to create be it in games, movies or any other form of visual art. By the end of this course you will understand the art fundation that is behind the environment creation process and leave with a skillset that will help you along your whole career as a 3D artist.
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In this 8 week bootcamp we explore all the steps that are required to create a AAA Environment inside Unreal Engine 5. We will provide the material to study and Live session happening every week to review your work. By the end of this bootcamp you should have a great looking environment you can put on your portfolio to apply for big game studios or create something amazing for yourself.
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In this Environment Creation Course you will learn the techniques behind AAA level creation for games using Unreal Engine 5. We will create an environment from scratch and step by step we will build a game ready environment. Many people think that level creation is just drag and dropping assets. This is why many people end up with environments that don't look good and they don't know why. After this course you will know what makes an environment look good and how you can apply the same formula to every environment you create in the future. In this course I will show you the fundamentals behind art theory so you can learn a new skillset and apply that to any type of environment you wish to create be it in games, movies or any other form of visual art. By the end of this course you will understand the art fundation that is behind the environment creation process and leave with a skillset that will help you along your whole career as a 3D artist.
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Unreal Engine 5 comes with a powerful modeling toolset that allows you to create and modify 3D models inside the engine without the need to go to another 3D Application. Learning this skill can save you countless of hours jumping between back and forth different APPS and allowing you to be more creative with your project. We will go through different types of modeling tools such as: Poly Editing, Editing Normals, Booleans, Transform Tools, Deformations, Sculpting and UVMapping. As we progress, you'll gain hands-on experience by applying what you've learned to a practical project: constructing a medieval tower from the ground up. This course is aimed for beginner artists who want to learn how to model inside Unreal Engine 5 or even advanced users where they are familiar with modeling but want to incorporate Unreal Engine into their pipeline to speedup their workflow and eliminate back and forth between different 3D Modeling applications.
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