Course Content
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- Introduction (0:58)
- 1. Downloading the Launcher (0:32)
- 2. Creating an Account (0:21)
- 3. The Launcher (2:01)
- 4. Creating our first project (1:07)
- 5. Viewport Navigation basics (6:34)
- 6. Creating a new level (1:41)
- 7. Creating a Floor (2:40)
- 8. Adding a Playable Character (2:35)
- 9. Using the Cube Grid to Layout the level (3:01)
- 10. Adding Starter Content Pack (1:00)
- 11. Using Static Meshes (3:44)
- 12. Creating a Roof (1:58)
- 13. Closing the Roof Holes (3:25)
- 14. Applying Materials and UVs (4:40)
- 15. Separating Meshes (2:46)
- 16. Level Instanced Blueprints (7:10)
- 17. Adding Lights (2:31)
- 18. Creating our First Blueprint (5:33)
- 19. Creating a Door that opens (8:21)
- 20. Adding a God Ray (2:26)
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Your Instructor
Mao is a professional 3D artist for video games who has worked on Ubisoft where he contributed to titles like Skull and Bones and Immortal Fenyx Rising - Myths of the Eastern Realm. He is also an Unreal Authorized Instructor for Epic Games.
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