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Introduction to Materials in Unreal Engine 5
Introduction to Materials in Unreal Engine 5
1. Introduction to Materials in UE5 (1:04)
2. What are Materials (1:51)
3. Creating your first Material (4:32)
4. Understanding PBR (6:38)
5. Using Textures (7:39)
6. Multiply and Lerp Nodes (6:44)
7. Add and Clamp Nodes (3:36)
8. Material Instances (5:51)
9. How to import textures from Fab (3:17)
10. How to combine Texture channels (4:02)
11. Creating the Rock Master Material (5:49)
12. Adding Texture Color controls (5:12)
13. Creating our first function (8:22)
14. Using Static Switch Parameters (9:33)
15. Changing the Normal map intensity (7:23)
16. Blending Between 2 Materials (7:52)
17 Creating a function for our Simple Material (10:37)
18. Blending with Vertex Colors (6:13)
19. Introduction to height Contrast (11:57)
20. Using the HeightLerp node (3:33)
21. Using World Aligned Textures (5:07)
22. Adding Global color tint (8:10)
23. Adding the moss Material (5:51)
24. Creating the Slope Mask (7:56)
25. Vertex Painting on Nanite meshes (5:29)
26. Updating the Texture Tiling (3:23)
27. Object scale tiling (5:17)
28. Adding the Object Scale tiling to our function (5:15)
29. Updating the textures with new parameters (6:16)
30. Memory usage (4:57)
31. Wrap up (1:47)
23. Adding the moss Material
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