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Developing a Minimap in the style of Final Fantasy XIV using Blueprints and Materials in Unreal Engine 5
Source Files
UE 4.26 Source Files
UE 5.0EA Source Files
Overview of the Minimap
Introduction (2:14)
How to use the minimap (2:46)
Overview (7:35)
In-depth development of the Minimap
Blueprints breakdown (6:45)
UI/UMG breakdown (10:22)
Materials breakdown: Adding the cursor and scaling the Map Texture (15:38)
Materials breakdown: Moving the map texture and cursor scale and angle (11:02)
UMG graph nodes breakdown: Sending the correct X & Y location (13:17)
UMG graph nodes breakdown: Debug text, cursor rotation and map scale buttons (16:59)
Conclusion
Conclusions and Next steps (4:47)
UE 4.26 Source Files
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