A Great Introduction to Unreal Engine Blueprints

Want to create gameplay in Unreal Engine 5 without writing a single line of code?

This course will introduce you to Blueprints, Unreal Engine’s powerful visual scripting system. Whether you’re a beginner or an aspiring game developer, this hands-on course will guide you through creating interactive mechanics, controlling player input, and connecting Blueprints for dynamic gameplay.

By the end, you'll have a solid foundation to build your own game mechanics and expand your Unreal Engine skills!

Understand the Blueprint Editor and its essential components
Create interactive game mechanics using Blueprints
Implement player movement and input


Connect Blueprints through communication techniques like Interfaces & Event Dispatchers


Design collectible objects, doors, and win conditions to complete a game flow


Debug and optimize your Blueprints for efficient gameplay scripting


Your Instructor


I'm Ram, an Unreal Authorized Instructor by Epic Games. My passion is a mix between coding, gaming and Unreal Engine, where I have spent the last 10 years mastering this craft.

I have worked on both big titles and Indie games, so I have a well-rounded experience that I can offer to you.

Currently, I'm the Unreal Engine User Group Lead in Lima, Peru where I motivate new developers to explore the awesome tool that is Unreal Engine

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Curriculum


  New section
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  S01. Project Setup
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  S02. Unreal Editor Fundamentals
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  S03. Blueprints Fundamentals
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  S04. Player Movement & Input
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  S05. Blueprint Communication
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  S06. Game Implementation
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  S07. Polishing & Packaging
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  Conclusion
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